Tuesday, April 29, 2014

Sidequest: Geometry Wars + Rez

What happens when you mix Geometry Wars with Rez?

Chiny suggested this: combining the gameplay of Geometry Wars with the musical elements of my musical toy, HTML5 Harmonium. Essentially, whenever an enemy gets destroyed, it colours the cell it was on. We then play through the cells as in Harmonium and see/hear what happens next. I'll be using EaselJS for this project. Expect to see more in the next few weeks (once I get my exams over and done with).

Wednesday, April 23, 2014

The Beginning

Hello! This is the beginning of what will be, hopefully, a series of posts to offer a glimpse of a (rather inexperienced) game developer's life. I am currently a co-founder and programmer of Rotten Mage, a recently-formed game development studio with a focus on pixel art and interesting game mechanics. We make games for the web and desktop, so please support us by playing our games!

In the weeks to come, I'll be posting technical details and updates (probably on a weekly basis) about the projects that I'm working on. I have a love for the command line, utilizing Python, bash scripts and Makefiles (all written with vim, of course!) to automate my build process, so expect to see the occasional script making its way here. Most of the time, I code in C/C++, Actionscript 3, JavaScript, and now Haxe. I dabble in Haskell once in a blue moon because I think it's a wonderful language, and hope to use it more. Check back regularly if you want to learn those programming languages along with me, or are interested in video game development in general, or just want to know what Rotten Mage is up to.